Skip to content
防風
Lv. 1: Slightly reduces the effects of minor wind pressure.
Lv. 2: Reduces the effects of minor wind pressure.
Lv. 3: Negates minor wind pressure.
Lv. 4: Negates minor wind pressure and reduces the effects of major wind pressure.
Lv. 5: Negates minor and major wind pressure.
Adrenaline
Lv. 1: Temporarily reduces stamina depletion when health is at 40% or lower.
Affinity Sliding
Lv. 1: Increases affinity by 30% for a short time after sliding.
Agitator
Lv. 1: While active, grants attack +4 and increases affinity by 5%.
Lv. 2: While active, grants attack +8 and increases affinity by 5%.
Lv. 3: While active, grants attack +12 and increases affinity by 7%.
Lv. 4: While active, grants attack +16 and increases affinity by 7%.
Lv. 5: While active, grants attack +20 and increases affinity by 10%.
Lv. 6: While active, grants attack +24 and increases affinity by 15% (requires Agitator Secret).
Lv. 7: While active, grants attack +28 and increases affinity by 20% (requires Agitator Secret).
Agitator Secret
Lv. 1: Raises the maximum level of Agitator to 7.
Airborne
Lv. 1: Jumping attack power +30%
All Element Resistance
Lv. 1: Increases all elemental resistances +20%.
Aquatic/Polar Mobility
Lv. 1: Prevents water and snow from slowing movement.
Lv. 2: Prevents water and snow from slowing movement and improves evasion while in water.
Lv. 3: Prevents water and snow from slowing movement and greatly improves evasion while in water.
Artillery
Lv. 1: Increases power of each attack by 10% and reduces Wyvern's Fire cooldown by 15%.
Lv. 2: Increases power of each attack by 20% and reduces Wyvern's Fire cooldown by 30%.
Lv. 3: Increases power of each attack by 30% and reduces Wyvern's Fire cooldown by 50%.
Lv. 4: Increases power of each attack by 40% and reduces Wyvern's Fire cooldown by 60%.
Lv. 5: Increases power of each attack by 50% and reduces Wyvern's Fire cooldown by 70%.
Artillery Secret
Lv. 1: Raises the maximum level of Artillery to 5.
Attack Boost
Lv. 1: Attack +3
Lv. 2: Attack +6
Lv. 3: Attack +9
Lv. 4: Attack +12 Affinity +5%
Lv. 5: Attack +15 Affinity +5%
Lv. 6: Attack +18 Affinity +5%
Lv. 7: Attack +21 Affinity +5%
BBQ Master
Lv. 1: 更容易烤出全熟肉
Blast Attack
Lv. 1: Blast buildup +5% Bonus: +10
Lv. 2: Blast buildup +10% Bonus: +10
Lv. 3: Blast buildup +20% Bonus: +10
Lv. 4: Blast buildup +30% Bonus: +10
Blast Functionality
Lv. 1: Lets you use blast coating.
Blast Resistance
Lv. 1: Delays blastblight and reduces blast damage.
Lv. 2: Greatly delays blastblight and greatly reduces blast damage.
Lv. 3: Prevents blastblight.
Bleeding Resistance
Lv. 1: Reduces damage while bleeding.
Lv. 2: Greatly reduces damage while bleeding.
Lv. 3: Prevents bleeding.
Blight Resistance
Lv. 1: Reduces the duration of all elemental blights by 50%.
Lv. 2: Reduces the duration of all elemental blights by 75%.
Lv. 3: Nullifies all elemental blights.
Blindsider
Lv. 1: Increases the success rate of flash effects.
Bludgeoner
Lv. 1: Raises attack as your weapon loses sharpness. Also boosts ranged weapon melee attacks and odds of stunning.
Bombardier
Lv. 1: Explosive power +10%
Lv. 2: Explosive power +20%
Lv. 3: Explosive power +30%
Lv. 4: Explosive power +40% (requires Bombardier Secret).
Lv. 5: Explosive power +50% (requires Bombardier Secret).
Bombardier Secret
Lv. 1: Raises the maximum level of Bombardier to 5.
Botanist
Lv. 1: One extra consumable herb item per gather.
Lv. 2: One extra consumable herb, fruit, nut, or seed item per gather.
Lv. 3: One extra consumable herb, fruit, nut, seed, or insect item per gather.
Lv. 4: One extra consumable herb, fruit, nut, seed, insect or mushroom item per gather.
Bow Charge Plus
Lv. 1: Increases max bow charge level by one.
Capacity Boost
Lv. 1: Loading capacity +1
Capture Master
Lv. 1: High chance of increased capture rewards. (No effect when joining mid-quest.)
Carving Master
Lv. 1: Lets you carve one additional time (no effect when joining mid-quest).
Carving Pro
Lv. 1: Prevents knockback while carving.
Cliffhanger
Lv. 1: Reduces stamina depletion while climbing by 50%.
Coalescence
Lv. 1: Attack +12, Element Attack +30 and +5% status build-up, if active.
Lv. 2: Attack +15, Element Attack +60 and +10% status build-up, if active.
Lv. 3: Attack +18, Element Attack +90 and +15% status build-up, if active.
Constitution
Lv. 1: Reduces fixed stamina depletion by 10%.
Lv. 2: Reduces fixed stamina depletion by 20%.
Lv. 3: Reduces fixed stamina depletion by 30%.
Lv. 4: Reduces fixed stamina depletion by 40%.
Lv. 5: Reduces fixed stamina depletion by 50%.
Critical Boost
Lv. 1: Increases damage dealt by critical hits by 30%.
Lv. 2: Increases damage dealt by critical hits by 35%.
Lv. 3: Increases damage dealt by critical hits by 40%.
Critical Draw
Lv. 1: Draw attack affinity +30%
Lv. 2: Draw attack affinity +60%
Lv. 3: Draw attack affinity +100%
Critical Element
Lv. 1: Increases elemental damage (fire, water, thunder, ice, dragon) when landing critical hits.
Critical Eye
Lv. 1: Affinity +5%
Lv. 2: Affinity +10%
Lv. 3: Affinity +15%
Lv. 4: Affinity +20%
Lv. 5: Affinity +25%
Lv. 6: Affinity +30%
Lv. 7: Affinity +40%
Critical Status
Lv. 1: Increases abnormal status effect damage (paralysis, poison, sleep, blast) when landing critical hits.
Defense Boost
Lv. 1: Defense +5
Lv. 2: Defense +10
Lv. 3: Defense +5% and +10
Lv. 4: Defense +5% and +20, All Elemental Resistances +3
Lv. 5: Defense +8% and +20, All Elemental Resistances +3
Lv. 6: Defense +8% and +35, All Elemental Resistances +5
Lv. 7: Defense +10% and +35, All Elemental Resistances +5
Detector
Lv. 1: Marks rare sites on the wildlife map.
Divine Blessing
Lv. 1: While active, reduces damage taken by 15%.
Lv. 2: While active, reduces damage taken by 30%.
Lv. 3: While active, reduces damage taken by 50%.
Lv. 4: While active, reduces damage taken by 60% (requires Divine Blessing Secret).
Lv. 5: While active, reduces damage taken by 60% and activates easier (requires Divine Blessing Secret).
Divine Blessing Secret
Lv. 1: Divine Blessing Secret
Dragon Attack
Lv. 1: Dragon attack +30
Lv. 2: Dragon attack +60
Lv. 3: Dragon attack +100
Lv. 4: Dragon attack +5% Bonus: +100
Lv. 5: Dragon attack +10% Bonus: +100
Lv. 6: Dragon attack +20% Bonus: +100
Dragon Resistance
Lv. 1: Dragon resistance +6
Lv. 2: Dragon resistance +12
Lv. 3: Dragon resistance +20 Defense +10
Dragonvein Awakening
Lv. 1: Elemental, abnormal status and affinity up with weapon drawn. Take damage when attacking, but can be recovered by continually attacking.
Dungmaster
Lv. 1: Makes slinger dung pods more effective at making monsters run away.
Earplugs
Lv. 1: Slightly reduces the effects of weak monster roars.
Lv. 2: Reduces the effects of weak monster roars.
Lv. 3: Nullifies weak monster roars.
Lv. 4: Nullifies weak monster roars and reduces the effects of strong monster roars.
Lv. 5: Nullifies weak and strong monster roars.
Effluvia Resistance
Lv. 1: Reduces effluvial buildup.
Lv. 2: Greatly reduces effluvial buildup.
Lv. 3: Prevents effluvial buildup.
Effluvial Expert
Lv. 1: Nullifies damage from effluvia and reduces damage from acids.
Elderseal Boost
Lv. 1: Boosts Elderseal one level.
Element Acceleration
Lv. 1: Continually attacking activates Free Element/Ammo Up Lv. 2 and increases your elemental damage.
Element Conversion
Lv. 1: Equipped weapon's elemental power increases as your armor's elemental resistance increases.
Elemental Airborne
Lv. 1: Elemental damage increased for jumping attacks.
Entomologist
Lv. 1: Increases the chances of a corpse being left behind.
Lv. 2: Greatly increases the chances of a corpse being left behind.
Lv. 3: Makes it so corpses will always be left behind.
Evade Extender
Lv. 1: Slightly extends evasion distance.
Lv. 2: Extends evasion distance.
Lv. 3: Greatly extends evasion distance.
Evade Window
Lv. 1: Very slightly increases invulnerability window.
Lv. 2: Slightly increases invulnerability window.
Lv. 3: Increases invulnerability window.
Lv. 4: Greatly increases invulnerability window.
Lv. 5: Massively increases invulnerability window.
Fire Attack
Lv. 1: Fire attack +30
Lv. 2: Fire attack +60
Lv. 3: Fire attack +100
Lv. 4: Fire attack +5% Bonus: +100
Lv. 5: Fire attack +10% Bonus: +100
Lv. 6: Fire attack +20% Bonus: +100
Fire Resistance
Lv. 1: Fire resistance +6
Lv. 2: Fire resistance +12
Lv. 3: Fire resistance +20 Defense +10
Flinch Free
Lv. 1: Prevents knockbacks.
Lv. 2: Prevents standard knockbacks. Tripping is reduced to a knockback instead.
Lv. 3: Prevents knockbacks and tripping.
Focus
Lv. 1: Increases gauge fill rate by 5% and reduces charge times by 5%.
Lv. 2: Increases gauge fill rate by 10% and reduces charge times by 10%.
Lv. 3: Increases gauge fill rate by 20% and reduces charge times by 20%.
Forager's Luck
Lv. 1: Increases the likelihood of rare gathering points respawning.
Fortify
Lv. 1: Increases attack by 10% and defense by 15% with each use.
Free Elem/Ammo Up
Lv. 1: Draws out 33% of hidden element and expands clip size for some ammo.
Lv. 2: Draws out 66% of hidden element and expands clip size for some ammo.
Lv. 3: Draws out 100% of hidden element and expands clip size for some ammo.
Free Meal
Lv. 1: 25% chance on a free meal.
Lv. 2: 50% chance on a free meal (requires Free Meal Secret).
Lv. 3: 75% chance on a free meal (requires Free Meal Secret).
Free Meal Secret
Lv. 1: Raises the maximum level of Free Meal to 3.
Frostcraft
Lv. 1: Carrying your weapon sheated will create an aura raising your attack.
Gaia's Veil
Lv. 1: While wearing a mantle you gain Windproof Lv. 3, Earplugs Lv. 3, Tremor Resistance Lv. 3 and Flinch Free.
Geologist
Lv. 1: Allows you to gather one extra time from bonepiles.
Lv. 2: Allows you to gather one extra time from bonepiles and special item gathering points.
Lv. 3: Allows you to gather one extra time from bonepiles, gathering points, and mining outcrops.
Good Luck
Lv. 1: Good chance of increased quest rewards. (No effect when joining mid-quest.)
Gratitude's Blessing
Lv. 1: Greatly increases odds of getting special Grand Appreciation rewards. (No effect when joining mid-quest.)
Gratitude's Gift
Lv. 1: Increases odds of getting special Grand Appreciation rewards. (No effect when joining mid-quest.)
Great Luck
Lv. 1: High chance of increased quest rewards (no effect when joining mid-quest).
Guard
Lv. 1: Very slightly decreases the impact of attacks.
Lv. 2: Slightly decreases the impact of attacks and reduces stamina depletion by 15%.
Lv. 3: Greatly decreases the impact of attacks and redcues stamina depletion by 15%.
Lv. 4: Greatly decreases the impact of attacks and redcues stamina depletion by 30%.
Lv. 5: Greatly decreases the impact of attacks and redcues stamina depletion by 50%.
Guard Up
Lv. 1: Allows you to guard against ordinarily unblockable attacks.
Guts
Lv. 1: Above a certain health threshold, you withstand an attack that would normally cart you (once only).
Handicraft
Lv. 1: Weapon sharpness +10
Lv. 2: Weapon sharpness +20
Lv. 3: Weapon sharpness +30
Lv. 4: Weapon sharpness +40
Lv. 5: Weapon sharpness +50
Hasten Recovery
Lv. 1: Regenerates your health as you continually attack a monster. Recovery varies by weapon.
Health Boost
Lv. 1: Health +15
Lv. 2: Health +30
Lv. 3: Health +50
Heat Guard
Lv. 1: Nullfies heat damage.
Heavy Artillery
Lv. 1: Firepower +50%
Lv. 2: Firepower +100%
Heriocs Secret
Lv. 1: Raises the maximum level of Heroics to 7.
Heroics
Lv. 1: While active, increases defense by 50 points.
Lv. 2: While active, increases attack power by 5% and increases defense by 50 points.
Lv. 3: While active, increases attack power by 5% and increases defense by 100 points.
Lv. 4: While active, increases attack power by 10% and increases defense by 100 points.
Lv. 5: While active, increases attack power by 15% and increases defense by 100 points.
Lv. 6: While active, increases attack power by 25% and increases defense by 150 points.
Lv. 7: While active, increases attack power by 40% and increases defense by 150 points.
Honey Hunter
Lv. 1: One extra honey per gather.
Horn Maestro
Lv. 1: Extends melody effect duration and increases health recovery.
Lv. 2: Extends melody effect duration greatly
Hunger Resistance
Lv. 1: Extends the time until your stamina cap decreases by 50%.
Lv. 2: Extends the time until your stamina cap decreases by 100%.
Lv. 3: Prevents your stamina cap from decreasing.
Ice Attack
Lv. 1: Ice attack +30
Lv. 2: Ice attack +60
Lv. 3: Ice attack +100
Lv. 4: Ice attack +5% Bonus: +100
Lv. 5: Ice attack +10% Bonus: +100
Lv. 6: Ice attack +20% Bonus: +100
Ice Resistance
Lv. 1: Ice resistance +6
Lv. 2: Ice resistance +12
Lv. 3: Ice resistance +20 Defense +10
Igni Intensity
Lv. 1: Only those who complete the rigorous witcher training are allowed to use the powerful magic of the Igni Sign
Inheritance
Lv. 1: Removes the skill level cap for the skill secrets.
Intimidator
Lv. 1: Discourages monsters from engaging you even if you've been spotted.
Lv. 2: Highly discourages monsters from engaging you even if you've been spotted.
Lv. 3: Prevents monsters from engaging you even if you've been spotted.
Iron Skin
Lv. 1: Reduces the duration of Defense Down by 50%.
Lv. 2: Reduces the duration of Defense Down by 75%.
Lv. 3: Prevents Defense Down.
Item Prolonger
Lv. 1: Item effect duration +10%
Lv. 2: Item effect duration +25%
Lv. 3: Item effect duration +50%
Jump Master
Lv. 1: Negates knockback during jumps.
Latent Power
Lv. 1: While active, increases affinity by 10% and reduces stamina depletion by 10%.
Lv. 2: While active, increases affinity by 20% and reduces stamina depletion by 10%.
Lv. 3: While active, increases affinity by 30% and reduces stamina depletion by 30%.
Lv. 4: While active, increases affinity by 40% and reduces stamina depletion by 30%.
Lv. 5: While active, increases affinity by 50% and reduces stamina depletion by 50%.
Lv. 6: While active, increases affinity by 50%, reduces stamina depletion by 50% and activates earlier (requires Latent Power Secret).
Lv. 7: While active, increases affinity by 60%, reduces stamina depletion by 50% and activates earlier (requires Latent Power Secret).
Latent Power Secret
Lv. 1: Raises the maximum level of Latent Power to 7.
Leap of Faith
Lv. 1: Enables Leap of Faith.
Marathon Runner
Lv. 1: Reduces continuous stamina depletion by 15%.
Lv. 2: Reduces continuous stamina depletion by 30%.
Lv. 3: Reduces continuous stamina depletion by 50%.
Master Fisher
Lv. 1: Increases the time window for reeling in fish, and makes it easier to catch large fish.
Master Gatherer
Lv. 1: Speeds up gathering and prevents knockbacks while gathering.
Master Mounter
Lv. 1: Makes it easier to mount monsters and down mounted monsters.
Master's Touch
Lv. 1: Prevents your weapon from losing sharpness during critical hits.
Maximum Might
Lv. 1: While active, increases affinity by 10%.
Lv. 2: While active, increases affinity by 20%.
Lv. 3: While active, increases affinity by 30%.
Lv. 4: While active, increases affinity by 40% (requires Maximum Might Secret).
Lv. 5: Increases affinity by 40% as soon as the stamina gauge is full (requires Maximum Might Secret).
Maximum Might Secret
Lv. 1: Raises the maximum level of Maximum Might to 5.
Mind's Eye/Ballistics
Lv. 1: Prevents attacks from being deflected. Also shortens the distance before ammo and arrows reach maximum power.
Muck Resistance
Lv. 1: Reduces limits on movement speed and evasion.
Mushroomancer
Lv. 1: Lets you digest blue mushrooms and toadstools.
Lv. 2: Additionally lets you digest nitroshrooms and parashrooms.
Lv. 3: Additionally lets you digest mandragoras, devil's blight, and exciteshrooms.
Non-elemental Boost
Lv. 1: Increases attack of non-elemental weapons by 5%.
Normal Shots
Lv. 1: Increases the power of normal ammo and normal arrows.
Lv. 2: Greatly increases the power of normal ammo and normal arrows.
Nullify Wind Pressure
Lv. 1: Negates all wind pressure.
Offensive Guard
Lv. 1: Attack +5% if you guard a monsters attack in time.
Lv. 2: Attack +10% if you guard a monsters attack in time.
Lv. 3: Attack +15% if you guard a monsters attack in time.
Palico Rally
Lv. 1: Increases Palico attack power and defense by 5%.
Lv. 2: Increases Palico attack power and defense by 10%.
Lv. 3: Increases Palico attack power and defense by 15%.
Lv. 4: Increases Palico attack power and defense by 20%.
Lv. 5: Increases Palico attack power and defense by 25%.
Para Functionality
Lv. 1: Lets you use paralysis coating.
Paralysis Attack
Lv. 1: Paralysis buildup +5% Bonus: +10
Lv. 2: Paralysis buildup +10% Bonus: +10
Lv. 3: Paralysis buildup +20% Bonus: +10
Lv. 4: Paralysis buildup +30% Bonus: +10
Paralysis Resistance
Lv. 1: Reduces the duration of paralysis by 30%.
Lv. 2: Reduces the duration of paralysis by 60%.
Lv. 3: Prevents paralysis.
Partbreaker
Lv. 1: Part damage +10%
Lv. 2: Part damage +20%
Lv. 3: Part damage +30%
Peak Performance
Lv. 1: While active, grants attack +5.
Lv. 2: While active, grants attack +10.
Lv. 3: While active, grants attack +20.
Piercing Shots
Lv. 1: Increases the power of piercing ammo and Dragon Piercer.
Lv. 2: Greatly increases the power of piercing ammo and Dragon Piercer.
Poison Attack
Lv. 1: Poison buildup +5% Bonus: +10
Lv. 2: Poison buildup +10% Bonus: +10
Lv. 3: Poison buildup +20% Bonus: +10
Lv. 4: Poison buildup +30% Bonus: +10
Poison Duration Up
Lv. 1: Extends the duration of your poison's effect on monsters.
Poison Functionality
Lv. 1: Lets you use poison coating.
Poison Resistance
Lv. 1: Extends the tick period of poison damage by 30%.
Lv. 2: Extends the tick period of poison damage by 60%.
Lv. 3: Prevents poison.
Power Prolonger
Lv. 1: Bonus duration +10%
Lv. 2: Bonus duration +20%
Lv. 3: Bonus duration +40%
Pro Transporter
Lv. 1: Increases movement speed while transporting and reduces downtime on landings.
Protective Polish
Lv. 1: Weapon sharpness does not decrease for a set time after sharpening.
Punishing Draw
Lv. 1: Adds a stun effect to draw attacks and slightly increases attack power.
Quick Sheath
Lv. 1: Slightly increases sheathing speed.
Lv. 2: Moderately increases sheathing speed.
Lv. 3: Greatly increases sheathing speed.
Razor Sharp/Spare Shot
Lv. 1: Halves sharpness loss. For bows and bowguns, shots have a chance not to expend coatings or ammo.
Recovery Speed
Lv. 1: Doubles the speed at which you heal recoverable damage.
Lv. 2: Triples the speed at which you heal recoverable damage.
Lv. 3: Quadruples the speed at which you heal recoverable damage.
Recovery Up
Lv. 1: Recovery +10%
Lv. 2: Recovery +20%
Lv. 3: Recovery +30%
Resentment
Lv. 1: While active, grants attack +5.
Lv. 2: While active, grants attack +10.
Lv. 3: While active, grants attack +15.
Lv. 4: While active, grants attack +20.
Lv. 5: While active, grants attack +25.
Resuscitate
Lv. 1: While active, greatly improves evasion invulnerability time and reduces stamina depletion.
Scenthound
Lv. 1: Increases gauge fill rate by 50%.
Scholar
Lv. 1: Speeds up progress on research levels and special investigations.
Scoutfly Range Up
Lv. 1: Expands your scoutflies' detection range.
Sizzling Gift
Lv. 1: Increases odds of getting special Sizzling Spice rewards. (No effect when joining mid-quest.)
Sizzling Gratitude
Lv. 1: Greatly increases odds of getting special Sizzling Spice rewards. (No effect when joining mid-quest.)
Sleep Attack
Lv. 1: Sleep buildup +5% Bonus: +10
Lv. 2: Sleep buildup +10% Bonus: +10
Lv. 3: Sleep buildup +20% Bonus: +10
Lv. 4: Sleep buildup +30% Bonus: +10
Sleep Functionality
Lv. 1: Lets you use sleep coating.
Sleep Resistance
Lv. 1: Reduces the duration of sleep by 30%.
Lv. 2: Reduces the duration of sleep by 60%.
Lv. 3: Prevents sleep.
Slinger Capacity
Lv. 1: Increases the loading capacity for slinger ammo collected from the ground or plants.
Lv. 2: In addition, increases the loading capacity for some slinger ammo dropped by monsters.
Lv. 3: In addition, increases the loading capacity for all slinger ammo dropped by monsters.
Slugger
Lv. 1: Stun power +20%
Lv. 2: Stun power +30%
Lv. 3: Stun power +40%
Lv. 4: Stun power +50% (requires Slugger Secret).
Lv. 5: Stun power +60% (requires Slugger Secret).
Slugger Secret
Lv. 1: Raises the maximum level of Slugger to 5.
Special Ammo Boost
Lv. 1: Increases the power of bowgun special ammo and Dragon Piercer by 10%.
Lv. 2: Increases the power of bowgun special ammo and Dragon Piercer by 20%.
Speed Crawler
Lv. 1: Increases movement speed while crouching.
Speed Eating
Lv. 1: Slightly increases item use speed.
Lv. 2: Moderately increases item use speed.
Lv. 3: Greatly increases item use speed.
Speed Sharpening
Lv. 1: Removes one cycle from the sharpening process.
Lv. 2: Removes two cycles from the sharpening process.
Lv. 3: Removes three cycles from the sharpening process.
Spread/Power Shots
Lv. 1: Increases the power of spread ammo and power shot arrows.
Lv. 2: Greatly increases the power of spread ammo and power shot arrows.
Stamina Cap Up
Lv. 1: Increases stamina cap to 200.
Stamina Surge
Lv. 1: Stamina recovery speed +10%
Lv. 2: Stamina recovery speed +20%
Lv. 3: Stamina recovery speed +30%
Stamina Thief
Lv. 1: Exhaust power +20%
Lv. 2: Exhaust power +30%
Lv. 3: Exhaust power +40%
Lv. 4: Exhaust power +50% (requires Stamina Thief Secret)
Lv. 5: Exhaust power +60% (requires Stamina Thief Secret)
Stamina Thief Secret
Lv. 1: Raises the maximum level of Stamina Thief to 5.
Stealth
Lv. 1: Makes it slightly easier for monsters to lose sight of you.
Lv. 2: Makes it moderately easier for monsters to lose sight of you.
Lv. 3: Makes it much easier for monsters to lose sight of you.
Stun Resistance
Lv. 1: Reduces the duration of stun by 60%.
Lv. 2: Reduces the duration of stun by 90%.
Lv. 3: Prevents stun.
Super Recovery
Lv. 1: Allows recovery to exceed the red portion of the health gauge.
Survival Expert
Lv. 1: Interactables restore additional 50 health
Lv. 2: Interactables restore additional 80 health
Lv. 3: Interactables restore additional 100 health
Thunder Attack
Lv. 1: Thunder attack +30
Lv. 2: Thunder attack +60
Lv. 3: Thunder attack +100
Lv. 4: Thunder attack +5% Bonus: +100
Lv. 5: Thunder attack +10% Bonus: +100
Lv. 6: Thunder attack +20% Bonus: +100
Thunder Resistance
Lv. 1: Thunder resistance +6
Lv. 2: Thunder resistance +12
Lv. 3: Thunder resistance +20 Defense +10
Tool Specialist
Lv. 1: Shortens time until reuse by 10%.
Lv. 2: Shortens time until reuse by 20%.
Lv. 3: Shortens time until reuse by 30%.
Lv. 1: Shortens time until reuse by 40%.
Lv. 1: Shortens time until reuse by 50%.
Tool Specialist Secret
Lv. 1: Raises the maximum level of Tool Specialist to 5.
Transcendence
Lv. 1: Grants True Razor Sharp/Spare Shot. Health/Stamina +100 at the start of a quest or after fainting. (Effect doesn't stack)
Tremor Resistance
Lv. 1: Nullifies minor ground tremors.
Lv. 2: Nullifies minor ground tremors and reduces the effects of major ground tremors.
Lv. 3: Nullifies minor and major ground tremors.
True Critical Element
Lv. 1: Greatly increases Elemental Damage (Fire, Water, Thunder, Ice, Dragon) when landing critical hits.
True Critical Status
Lv. 1: Increases abnormal status effect damage (Paralysis, Poison, Sleep, Blast) when landing critical hits.
True Dragonvein Awakening
Lv. 1: Enhances attacks even more with weapon drawn. Take damage when attacking, but can be recovered by continually attacking.
True Element Acceleration
Lv. 1: Continually attacking activates Free Element/Ammo Up Lv. 3 and increases your elemental damage.
True Gaia's Veil
Lv. 1: While wearing a mantle you gain Windproof Lv. 3, Earplugs Lv. 5, Tremor Resistance Lv. 3 and Flinch Free.
True Razor Sharp/Spare Shot
Lv. 1: Greatly reduces sharpness loss. Bows and bowguns have a chance not to expend coatings or ammo.
Water Attack
Lv. 1: Water attack +30
Lv. 2: Water attack +60
Lv. 3: Water attack +100
Lv. 4: Water attack +5% Bonus: +100
Lv. 5: Water attack +10% Bonus: +100
Lv. 6: Water attack +20% Bonus: +100
Water Resistance
Lv. 1: Water resistance +6
Lv. 2: Water resistance +12
Lv. 3: Water resistance +20 Defense +10
Weakness Exploit
Lv. 1: Attacks that hit weak spots have 10% increased affinity (15% if you hit a wounded weak spot).
Lv. 2: Attacks that hit weak spots have 15% increased affinity (30% if you hit a wounded weak spot).
Lv. 3: Attacks that hit weak spots have 30% increased affinity (50% if you hit a wounded weak spot).
Wide-Range
Lv. 1: Items affect nearby allies with 33% of their efficacy.
Lv. 2: Items affect nearby allies in a wider radius with 33% of their efficacy.
Lv. 3: Items affect nearby allies in a wider radius with 66% of their efficacy.
Lv. 4: Items affect nearby allies in a much wider radius with 66% of their efficacy.
Lv. 5: Items affect nearby allies in a wider radius with full efficacy.
Zombie & Effluvia Res
Lv. 1: Prevents zombie and effluvial buildup.
No entries found.